COW v6.19 on - it is 21:33 on Wed
nfdruxo (you) says 'search for: 73547'
nfdruxo (you) looks up and notices that logged on users is awake
You are in an open field.   Looking around you can see:
(hover over these objects to see what will happen when you click on them)
a training shed
a new bridge leading east
a paved street to the south
a cobbled road to the north
a dusty path to the west
a beetle (worth 1768 pennies)
a Daily COW (worth 1 pennies)
a list of features (worth 1 pennies)
a list of more features (worth 1 pennies)
a note (worth 1 pennies) for wolis hidden here
bwrgk a guest
c0jxl a guest
c5clr a guest
cuoir a guest
drnhg a guest
fvmxh a guest
fwmhi7 (worth 100 pennies) a guest
fxxovx (worth 100 pennies) a guest
gvuft a guest
i5tio a guest
i84ne a guest
josli a guest
k9rq7 a guest
lbdid a guest
lqthl a guest
nfblznk (worth 100 pennies) a guest
nfdruxo (worth 100 pennies) a guest (you)
nfecnyc (worth 100 pennies) a guest
nfiwgyb (worth 100 pennies) a guest
nfmayti (worth 100 pennies) a guest
njd9v a guest
piscs a guest
scflo a guest
tyzvg a guest
vtiff a guest
x49od a guest
y48bw a guest
yhfow a guest
ypqgm a guest
a small box
Cmd:Say: !

nfjr52s,nfdruxo currently logged in
Helpful information
You are an object, just like everything else in COW.
Objects can be players, props, locations, doorways, commands and attributes.
Interact with objects by typing commands like look, go, get, drop and create OR click on a command on the screen!
Click on things to examine them or go through them if they are a doorway.
You can say stuff to other player in the same location shout if they are far away.
If anything does not work the way you think it should, send me some feedback.
Try commands for a list of what you can do, read books and shout to anyone who is currently playing.
This is COW version 6.19
COW is a single perl script ( weighing 106k which generates every html page, processes all object manipulations, handles the messaging. It uses one table of objects and two message handling tables stored in a MySQL database.

The object count is currently: 10600 total objects (approx 1035k) including 240 commands, 811 players, 3101 doorways and 1397 reacting objects.
It is approx 21:33 on Wed where this was made.

Some JavaScript is used to refresh pages, transfer text in frames mode and auto-select fields however this is not essential so COW will run in any browser.
Supporting files are DBI perl module for MySQL, 2 css files, a list of colours and some graphics for fade backgrounds and radar lines.

All design, coding and concepts © 1992-2005 Wallace McGee.
Thanks to josh, xiii, jemilly and brett for some thoughtful building.